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Fan games that aren't in actual development, being only a concept, story, or parody.

"Official fan games"

Mega Man

Mega Man Powered Up

Mega Man X

Mega Man Maverick Hunter X

Mega Man Zero

Mega Man ZX

Mega Man Legends

Mega Man Battle Network

Mega Man Star Force

Others

Megaman Tempo Series

The Megaman Tempo is unique in that each character fights their own unique bosses, due to the creator disliking retcons — if he fought, say, Frost Walrus with X, he would be somewhat annoyed to have the series say Zero killed Frost Walrus. The series is also being considered for eventual expansion — this means that there are either a grand total of 96 stage bosses to fight, with a potential total number equaling up to a jaw-dropping 200. While it is being worked on, the first game is still in an early alpha stage and the series is therefore still considered conceptual.

  1. Megaman Tempo: Sanity's Affliction: The first of the Megaman Tempo epic series. Tempo seeks to save his best friend and former partner, Bias, from a powerful madman's personal virus. Secondary playable character Phono seeks Goth's end simply as part of his job. The game features 16 normal Mavericks—8 unique stage bosses per playable character, a feature that would continue throughout the series. However it also features a secret character with 8 of their own Mavericks, Ray.
  2. Megaman Tempo: Solution Temporary: The NeoHunters come to realize that a virus is not so easily erased when Goth returns. A newly-rebuilt Bias joins the fight, seeking revenge. This game's secret character is Funk, another member of the NeoHunters.
  3. Untitled Game: The NeoHunters fight a losing battle against Goth and his growing forces. This game's secret characters are Mono and Stereo, two NeoHunter brothers.
  4. Megaman Tempo: Lazarus Mark: The fourth game in the series. Becoming desperate after the tides turn in the maverick war, Goth locates a number of MkV Lazaroids, upgrades them to MkVII Temproids and sics them on the world. This game features 24 Mavericks. This game's secret character is Pangolin.
  5. Megaman Tempo: Contingent Thought: Tempo seeks to end Goth after his resurrection. Phono continues to try and also end Goth's uprising. Goth enacts his contingency plot to take control of a worsening situation before the maverick wars turn too far towards the NeoHunters' favor. The game features 24 Mavericks — 32 including the 8 secret Mavericks in the hidden scenario of Formal.
  6. Megaman Tempo: Falsified Identity: With Goth apparently destroyed and the maverick hordes quelled, the NeoHunters focus on more currently-pressing matters—unsanctioned maverick hunters, known as poachers, have begun to put down Reploids who were not in fact mavericks. The NeoHunters seek to put an end to the senseless murders but something about the situation just doesn't seem quite right... This game permanently replaces the third character, Bias, with another character, Electronika. In this game, the hidden scenario is for Trance, Tempo's former second partner with powers over time.
  7. Megaman Tempo: Dashed Reverie: With much of the world now considering the NeoHunters as a group of radical fascists, several groups are now seeking to bring them to justice, including some surviving poacher groups. Amongst the commotion, Gothias reveals himself and prepares to bring an end to the meddling NeoHunters, once and for all. The hidden scenario in this game is for Echo.
  8. Megaman Tempo: Aberrant Uprising: Tempo seeks vengeance and as usual, Phono seeks answers to what has caused so many revamped MkIs to suddenly appear all over the world to wreak havoc. Electronika also battles against their growing foes. The game features 24 Mavericks, all of which are intended to be resurrected bosses from the Mega Man, Mega Man X, Mega Man Zero and Mega Man ZX series, such as Boomboom Kuwanger and Helios Sunflower. A secret scenario for one of yet another of the NeoHunters, Dauber, has him finding out what has happened to his family, a group of bee- and wasp-based Temproids known collectively as The Hive.
  9. Transmogrified Amalgamation: The Mk VII Temproids have been deemed obsolete by the factories, and the new Mk VIIIs have been released, commonly referred to as "Meldroids". Despite an advanced anti-virus program, Gothias has found a loophole and has recruited large numbers of the more powerful Meldroids to aid in the maverick war. A fourth and fifth character become available to play—the partner pair, Zilch and Eve who operate in tandem. It also has the final NeoHunter-based hidden scenario, featuring Lyric.
  10. Megaman Tempo: End Game: The conclusion of the series. Tempo makes his ultimate choice, while the other characters also affect the war in one way or another. The game features 32 Mavericks — 40 including the 8 hidden Mavericks seen during the final secret scenario found in the series, which is based around one of the original game's bosses, Professor Fennec. All stories are finally wrapped up in one big epic finale.

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