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Mega Maker is a Mega Man fan game that allows players to create and share their own stages. It was released on July 15, 2017 with content from the first six Mega Man games and three new Special Weapons.

Construction

The building space is 50 horizontal screens and 20 vertical screens.

Special Weapons

Players can have up to 12 Special Weapons/Utilities. It is possible to set Mega Man to use no weapons (including the Mega Buster) and have duplicates of the same weapon to have more energy. The first weapon in the list (the Mega Buster by default) has infinite energy.

WeaponOriginUsesNotes
Mega BusterMega Man 1-684 Charge shots are available by default, but it can be disabled in the stage menu alongside sliding. Players can also decide if the charge shot animation is from Mega Man 4, 5, or 6.
Rolling CutterMega Man28
Fire StormMega Man28
Thunder BeamMega Man28
Metal BladeMega Man 2112
Quick BoomerangMega Man 2224
Crash BomberMega Man 27
Magnet MissileMega Man 314
Top SpinMega Man 328Improved: Can be used to bounce on enemies
Search SnakeMega Man 356
Flash StopperMega Man 47
Pharaoh ShotMega Man 428~14
Skull BarrierMega Man 414Improved: Allows to walk on spikes
Gravity HoldMega Man 57
Star CrashMega Man 514
Charge KickMega Man 528Improved: Can be used in the air
Plant BarrierMega Man 614 Improved: Can absorb projectiles and convert them into life energy
Silver TomahawkMega Man 628
Wind StormMega Man 628 Improved: Tornadoes can be used to perform a high jump
ShineOriginal56 Can reflect projectiles and causes damage on contact.
NadoOriginal6 Mega Man spins faster than Top Spin, having a greater range and allowing him to lift in the air for a while.
Perfect Freeze Original 420
(approx.)
Included in V.1.0.9. Mega Man shoots out a freezing spray that will freeze everything but Force Beams.
Rush CoilUtility (Mega Man 3-4)14
Rush JetUtility (Mega Man 3-5)Time
Magnet BeamUtility (Mega Man)14

Items

  • Small Life Energy
  • Large Life Energy
  • Small Weapon Energy
  • Large Weapon Energy
  • 1-UP (acts like a full life recovery)
  • E Tank
  • M Tank

Hazards

ObjectGroupDetails
CheckpointGeneralThe Mega Man Powered Up checkpoint flag
WaterGeneral
Appearing BlockGeneral
Count BombGeneralThe timed bomb that first appeared in Mega Man 6.
"Warp"GeneralThe warp from Galaxy Man's stage in Mega Man 9.
Break ContainerGeneral2x2 and 1x2 blocks that can only be destroyed by the defined weapon. Can be made indestructible by selecting an empty weapon slot. Note that changing weapon positions in the weapon menu will also change the weapon from blocks that were set.
Fire BlockMega ManFire block from Fire Man's stage (the version that can't be frozen)
Elec BlockMega ManElectric block from Elec Man's stage
Conveyor BeltMega Man 2The conveyor belt from Metal Man's stage
Force BeamMega Man 2The deadly laser from Quick Man's stage. In Mega Maker it was divided in three versions: A red beam that is lethal, an orange beam that causes 7 damage, and a green beam that drains life on contact.
"Up block"Mega Man 3The block that moves up when Mega Man is on it.
"Opening platform"Mega Man 3The red platform that open when Mega Man is on it, dropping him.
"Junk block"Mega Man 4The destructible block from Dust Man's stage.
"Rising platform"Mega Man 4The platform that goes down while Mega Man is standing on it and moves up when he jumps from it.
"Falling block"Mega Man 5The block that falls shortly after Mega Man steps on it.
DaidineMega Man 5The flying scaffolding that moves a set course and falls.
"Spring"Mega Man 6The spring from Plant Man's stage. Hold the jump button for a higher jump.
"Switch lift"Mega Man The platform from Wind Man's stage that will immediately switch its side when Mega Man jumps on it.

Enemies

EnemyOriginHPNotes
MetMega Man1
Adhering SuzyMega Man5Has three colors.
BlasterMega Man1Has three colors.
PickelmanMega Man10
ScrewdriverMega Man3Has three colors.
Big EyeMega Man20Has three colors.
Foot HolderMega Man - Has two colors. Red version is harmless, green version can shot.
Neo MetMega Man 21
Returning Sniper JoeMega Man 210
TellyMega Man 21
"Telly Generator" - -
KerogMega Man 210 Included in V.1.0.9.
ShotmanMega Man 25Has two colors.
BattonMega Man 22
RobbitMega Man 210
Changkey MakerMega Man 210
PeterchyMega Man 33
PottonMega Man 31
Hammer JoeMega Man 38
MechakkeroMega Man 31Has two colors.
Pole's "egg"Mega Man 31
PoleMega Man 31
New ShotmanMega Man 33
Skeleton JoeMega Man 43
TogeheroMega Man 41Has three colors.
Shield AttackerMega Man 44
Super Ball Machine Jr.Mega Man 44
SkullmetMega Man 43
TaketentoMega Man 42
GachapponMega Man 412
Metall K1000Mega Man 51
Crystal JoeMega Man 53
New Shield AttackerMega Man 54
PukapellyMega Man 52
LyricMega Man 51
Kouker QMega Man 51
B BitterMega Man 52
ColtonMega Man 66
Shield Attacker GTRMega Man 64
Fire TellyMega Man 62
Au-AuMega Man 65
Ben KMega Man 612
CannopellerMega Man 63
Twin RoaderMega Man 63

Bosses

All bosses have 28 HP. Clicking the gear above a set boss allows one to select two weapons to be the boss weakness and one to be immune, and also select the boss music. Boss shutters and other goals are grouped with bosses.

BossOrigin
Cut ManMega Man
Bomb ManMega Man
Metal ManMega Man 2
Crash ManMega Man 2
Top ManMega Man 3
Spark ManMega Man 3
Toad ManMega Man 4
Pharaoh ManMega Man 4
Stone ManMega Man 5
Napalm ManMega Man 5
Knight ManMega Man 6
Plant ManMega Man 6
"Heart Part" (alternate stage clear objective) Mega Man
Party Ball (alternate stage clear objective) Mega Man 8
Mega Man Powered Up

Music

Stage music

Boss music

Video

External links

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